
Filippo Andrighetto on Space Invader.
A side table that translates 8-bit pixel language into sculptural furniture.
Filippo Andrighetto is an Italian architect and designer working between Copenhagen and Treviso, with a double degree from Iuav Venice and the University of Buenos Aires. His design language sits within what he calls soft futurism: an ongoing research between heritage craftsmanship and forward-looking forms. During Milan Design Week he launched a series of chairs for the Spanish brand Marlot Baus at Alcova.
For Project Materia 2026 he contributes Space Invader - a side table composed of alternating Matek panels.
In the artist's words
Space Invader is a side table conceived as an object that occupies and invades the space around it. It is inspired by the iconic 1978 video game created by Tomohiro Nishikado, translating its pixelated visual language into a sculptural piece of furniture.
The table also recalls the mosaic interventions of the artist Invader, echoing the low-resolution aesthetic of his urban installations. Composed of alternating Matek panels, the object generates a layered and blocky geometry, where solid matter dissolves into a dynamic composition of voids and surfaces.
The piece
Medium: Matek™ panels · Dimensions: L51 × W30 × H46 cm
Space Invader pulls a low-resolution visual language - the 8-bit pixel, the urban mosaic - into solid material. As a side table it occupies the floor; as an object it occupies the room around it.



